About
Architecting Intelligence. Exploring the Deep.
I am an AI/ML Software Engineer with a primary focus on Reinforcement Learning and its applications in complex game environments. I specialize in building agents that exhibit emergent intelligence, bridging the gap between theoretical algorithms and high-fidelity simulations.
My technical interests extend into the low-level architecture of high-performance computing, hardware-accelerated backend systems, and the intersection of machine learning and celestial mechanics. I am deeply fascinated by the 'small' objects of our solar system—asteroids, comets, and interstellar visitors—and the data systems required to track and analyze them.
Beyond the screen, I spend my time analyzing the structural integrity of science fiction narratives, studying astrodynamics, and experimenting with procedural generation for digital worlds.