About

Architecting Intelligence. Exploring the Deep.

I am an AI/ML Software Engineer with a primary focus on Reinforcement Learning and its applications in complex game environments. I specialize in building agents that exhibit emergent intelligence, bridging the gap between theoretical algorithms and high-fidelity simulations.

My technical interests extend into the low-level architecture of high-performance computing, hardware-accelerated backend systems, and the intersection of machine learning and celestial mechanics. I am deeply fascinated by the 'small' objects of our solar system—asteroids, comets, and interstellar visitors—and the data systems required to track and analyze them.

Beyond the screen, I spend my time analyzing the structural integrity of science fiction narratives, studying astrodynamics, and experimenting with procedural generation for digital worlds.

Technical Arsenal

Languages

Python
TypeScript
Kotlin
C++

Frameworks

PyTorch
TensorFlow
Next.js

Librarys

JAX
React
MuJoCo
PufferLib
OpenAI Gym

Tools

CUDA
Kubernetes
Docker
PostgreSQL